P008 → Molding.exe
Course: UG4, Wallenberg Studio, "・:*☆𝓲n OᵗǶƐr w❀ℝl𝓓s☆*:・゚," Winter 2023
Instructor: Alina Nazmeeva
Molding.exe is an entangled reality with no boundaries between biological and mechanical systems - a globby, greebly cyborg world. This project draws a comparison between mycelial networks and the cabled structures of modern technology/the internet, as they are both hidden underground, transfer nutrients/data, profoundly important to different ecologies, etc. It asks what it means for something to be intelligent or alive - In this world, both biological intelligence and mechanical life are acknowledged and made visible.
Created in collaboration with Mags Hawley
Created using UnrealEngine and AfterEffects
Sound produced from blue oyster mushrooms